Puzzle mode is the most unique, as it has a laser being blasted across the screen and tasks players with stacking as many blocks as they possibly can under it. Survival is somewhat similar, with players all being given a set number and order of blocks to stack, but if too many blocks fall off a tower into the abyss below, that player is eliminated from the running. ![]() Race is exactly as it sounds, with a checkered line being set high above the ground and the winner being decided by who can reach it first. There are three primary modes on offer - Race, Survival, and Puzzle - with each one having a unique take on the same core concept. Tricky Towers is a primarily multiplayer focused title-with both local and online multiplayer on offer-and it’s best experienced with a friend sitting next to you on the couch with a Joy-Con of their own. It’s a goofy idea to be sure, but one that injects a delightful amount of devious chaos into the classic Tetris gameplay. Building a tower is straightforward enough at first, but one block placed in a less-than-ideal position could throw off the structural integrity of the whole thing, bringing all but the bottom tumbling down if it sways too far to one side. Gameplay in Tricky Towers will be immediately familiar to anyone who’s played Tetris, as it’s fundamentally the exact same thing with the one key difference being that bricks are affected by kinetic physics. Tricky Towers-an indie game new to Switch-aims to build upon that tried and true formula with a unique twist, and it largely succeeds in this effort, making for a fun and frustrating (in a good way) experience that’s sure to be a hit for game nights. ![]() The block puzzler has since become an institution of gaming, with a version available on just about every electronic device with a screen and close to 200 million copies sold in total. Nintendo has always been known for dominating the portable gaming space, but much of its early success can no doubt be chalked up to the viral popularity of Tetris, which came as a pack-in game.
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